![]() Given Infinity Ward's attitude they might perhaps even ban people for "unbalancing" the singleplayer music files. Two images that might help explaining the folder structure.īeware that modifying any files might not work with multiplayer. Don't hesitate to ask for clarification if this description was too brief. The correct path for the modified music files to be loaded is "\Modern Warfare 2\main\sound\music\". Normalizing the music files down to 89dB which is the default value in MP3Gain leaves the music at a subdued but still very discernable level. mp3 files with a program like MP3Gain, just like with CoD4 as I described in a thread back then. Usually I play at 90 to 110, but that was in my opinion a bit too much for this game) After saving copy the file and paste it in your game directory (mine was Galaxy Client/Games/Metro 2033. (only the MP3 files, the game regulates WAV soundfiles as it should)ĭoing that also allows for adjusting the volume of the music by modifying the. Open it, search for fov and change rbasefov to your desire. Extracting can be done with programs like 7-Zip(easiest imho) or WinRAR.Įdit: There are also ambient music/sound files in iw_12.iwd and iw_13.iwd that are really loud on some levels, so for optimal result you'll have to modify the volume for those MP3 files as well. wav soundfiles in the iw_17.iwd package so a better way would be to extract all files and then rename these three. A quick'n-dirty way to simply remove the music is to rename those three files to something else and the game won't load them. The singleplayer music files are inside the iw_17, iw_18 and iw_19.iwd files in the main subfolder. Modifying the music volume proved to be too easy. ![]()
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